Sloclap is an innovative French independent video game studio that has established itself as a master of martial arts-inspired interactive entertainment and sophisticated action game design. Founded in 2015 in Paris by former Ubisoft Paris employees including Pierre Tarno, Olivier Gaertner, Aurelien Topia, and Jordan Layani, the studio emerged from a team of experienced developers who had previously worked on major franchises and sought to create more personal, artistically-driven gaming experiences. Sloclap specializes in crafting third-person action games that emphasize fluid, dance-like combat systems, deep gameplay mechanics, and stylized visual presentation, drawing heavily from the team's collective passion for martial arts philosophy and movement. The studio operates under core creative pillars that prioritize challenging and rewarding gameplay systems, beautiful hand-crafted animations, and distinctive art direction that sets their work apart in the competitive action game landscape. With approximately 80 employees, Sloclap has demonstrated remarkable commercial and critical success while maintaining their commitment to original, ambitious projects that push the boundaries of what action games can achieve in terms of both technical innovation and emotional resonance. Known for their meticulous attention to combat design and their ability to translate the philosophy and aesthetics of martial arts into compelling interactive experiences, the studio continues to explore new gameplay possibilities while staying true to their foundational belief that "combat is a dance" and "movement is your weapon." As they work on future unannounced projects, Sloclap represents the potential for mid-sized independent studios to compete with larger developers through focused creative vision, technical excellence, and unwavering commitment to their artistic principles.