Founded in December 2014 by legendary game designer Patrice Désilets in Montreal, Panache Digital Games emerged from the creative vision of the mastermind behind Assassin's Creed and Prince of Persia: The Sands of Time, who sought artistic freedom after a tumultuous relationship with major publishers. Following his dramatic departure from Ubisoft in 2013—which included being escorted from the building by security guards and a subsequent legal battle over creative rights—Désilets assembled a team of industry veterans, affectionately called "Panachians," who shared his passion for creating historically-grounded interactive experiences that transcend conventional gaming boundaries. The studio's philosophy centers on "triple-I" development, positioning themselves between big-budget AAA productions and small indie projects while deliberately avoiding trendy game models in favor of original, thought-provoking content that pushes creative boundaries. Their debut masterpiece, Ancestors: The Humankind Odyssey, exemplifies this approach by taking players on an unprecedented eight-million-year journey through human evolution in prehistoric Africa, selling over 2 million copies and earning critical acclaim for its ambitious scope and innovative gameplay that challenges players without hand-holding. As a fiercely independent studio that has grown from a handful of dreamers to 35 talented developers, Panache Digital Games represents the ultimate expression of creative freedom in game development, proving that visionary storytelling and historical authenticity can create truly memorable interactive experiences that blur the lines between entertainment and art.