Dead Cells


-53%
Sale priceUSD$11.79 Regular priceUSD$24.99
Dead Cells
TrendingDigital 1,829

Dead Cells hands you a failed alchemic experiment, drops it at the bottom of a sprawling cursed island and gives it one job: get out. You cannot die permanently, but the bodies you take over absolutely can, and the castle standing between you and the surface rearranges itself every single time you try.

Kill, Die, Learn, Repeat

There are no checkpoints. A run ends when your host does, and the only way onward is to begin again with whatever you managed to unlock on the way down. That structure turns every mistake into information: the enemy that cornered you, the room you rushed, the weapon whose rhythm you never quite settled into. Skill here is measured in what you have worked out as much as in what you are carrying.

Motion Twin built the loop so that failure never feels wasted. New paths, levels, mutations, abilities and weapons stay unlocked between attempts, so a run that collapses early still leaves the next one better armed and better informed than the one before it.

An Interconnected Roguevania

The island is a metroidvania world assembled from procedurally arranged levels, which means the shape is familiar but the specifics never are. Progression is nonlinear: every death unlocks the option to take a different path, so if the stinking sewers have stopped teaching you anything, the ramparts are waiting. Two attempts on the same castle rarely tell the same story.

Tough But Fair Combat

Fights are fast, close and deliberately readable. Bosses and minions work to patterns, positioning matters, and the emergency panic roll exists precisely because the game expects you to get yourself into trouble. The result is 2D souls-lite combat that stays visceral and cathartic instead of merely punishing: when a run ends, you almost always know which decision ended it.

Build the Run Around What You Find

Weapons and spells with their own gameplay
Nothing you pick up is a straight upgrade on the last thing. Each weapon and spell brings its own rhythm and its own demands, and a run often turns on whether you commit to the odd thing you found early or hold out for something that suits you better.
Mutations and unlockable skills
Mutations and abilities let you push an attempt toward aggression, tactics or survival, while unlockable skills quietly change the geography by opening routes that were closed to you on an earlier run. The build and the map grow together.
Secret rooms and hidden passages
The castle rewards the players who slow down and look. Hidden passages, secret rooms and quiet corners of an otherwise hostile island hold the things that make the next run viable, which is a constant argument against sprinting for the exit.

Ready When You Are

Dead Cells is a game about the run after this one. Take a body, pick up whatever is lying in the first cell and find out how far the island is willing to let you get before it sends you back to the start with something new to try.

Dead Cells - PC Mac Linux Steam Game - Trailer

Product Highlights

  • Unleash Rogue-lite Excitement

    Dive into Dead Cells and experience a game where unpredictability reigns supreme. Each level is a new, procedurally generated challenge, ensuring a fresh adventure every time. This rogue-lite design keeps you on your toes, perfect for gamers seeking a thrilling, ever-changing experience.

  • Master Fast-Paced Combat

    Dead Cells stands out with its rapid, skill-based combat system. Arm yourself with an array of weapons and abilities, each battle demands strategic thinking and swift reflexes. Ideal for players who relish mastering combat mechanics and crave action-packed encounters.

  • Explore Stunning Retro Worlds

    Embark on a journey through visually striking environments, inspired by classic 16-bit games. Dead Cells blends nostalgia with modern graphical flair, accompanied by an engaging soundtrack. A feast for the senses, this game is a must-play for fans of beautifully crafted metroidvania worlds.

Product Details

Platform
Steam
Works On
  • Windows
  • Mac
  • Linux
Publisher
Motion Twin
Developer
Release
August 07, 2018
Genre
Steam Deck Support
Features
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
  • Steam Workshop
  • Remote Play on Phone
  • Remote Play on Tablet
  • Remote Play on TV
Language
  • English
  • Français
  • Italiano
  • Deutsch
  • Español
  • 日本語
  • Português
  • Русский
  • Türkçe
  • 한국어
  • 中文
Region
Global
Age Rating
ESRB Rating
Violence
Blood and Gore
Language
No Interactive Elements
PEGI Rating
Violence
ACB Rating
Strong Violence
USK Rating
Suitable for ages 12 and up
Copyright Motion Twin 2019 ©
We're captivated by how Dead Cells respects our time and offers fulfilling play sessions, whether they're quick dives or lengthy explorations. The game's design philosophy, where every failure is a step towards mastery, encourages us to experiment and evolve our approach. The blend of progression and discovery in each run keeps us engaged, eagerly returning for more.
- The PJ's Games Team

System Requirements

Minimum Requirements

Operating System
Windows 7+
Processor
Intel i5+
Memory
2 GB RAM
Graphics
Nvidia 450 GTS / Radeon HD 5750 or better
Storage
500 MB available space
Note
DirectX 9.1+ or OpenGL 3.2+

Recommended Requirements

Operating System
Windows 7+
Processor
Intel i5+
Memory
4 GB RAM
Graphics
Nvidia GTX 460 / Radeon HD 7800 or better
Storage
500 MB available space
Note
DirectX 9.1+ or OpenGL 3.2+

Minimum Requirements

Operating System
Mavericks 10.9 or later
Memory
2 GB RAM
Graphics
OpenGL 3.2+
Storage
500 MB available space
Note
MacBook, MacBook Pro or iMac 2012 or later

Recommended Requirements

Operating System
Mavericks 10.9 or later
Memory
4 GB RAM
Graphics
OpenGL 3.2+
Storage
500 MB available space
Note
MacBook, MacBook Pro or iMac 2012 or later

Minimum Requirements

Memory
2 GB RAM
Graphics
Nvidia 450 GTS / Radeon HD 5750 or better
Storage
500 MB available space
Note
OpenGL 3.2+

Recommended Requirements

Memory
4 GB RAM
Graphics
Nvidia GTX 460 / Radeon HD 7800 or better
Storage
500 MB available space
Note
OpenGL 3.2+

Critic Reviews

  • PC Gamer

    Chris Thursten

    A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it.

    90 / 100
  • IGN

    Brandin Tyrrel

    Dead Cells fuses breakneck motion with an emphasis on risk-and-reward for an incredibly engaging action-platformer.

    9.5 / 10
  • Eurogamer

    Edwin Evans-Thirlwell

    The Metroidvania at its best: a swaggering role-playing beat-'em-up that's very easy on the eyes and dense with secrets.

    Recommended

Reviews provided by OpenCritic

You may also like

Recently viewed