Founded in February 1999 by five ambitious developers from the defunct Rebel Boat Rocker studio, Gearbox Software emerged from Texas with a strategic vision to build their reputation through high-profile collaborations before launching into original game development. Led by president and CEO Randy Pitchford, the Frisco-based studio initially made its mark creating acclaimed expansions for Valve's legendary Half-Life series, including the beloved Opposing Force and Blue Shift, establishing themselves as masters of narrative-driven first-person experiences. This foundation of technical expertise and storytelling prowess enabled Gearbox to launch their first original franchise, Brothers in Arms, in 2005, which revolutionized World War II gaming through its authentic tactical combat and deeply personal soldier stories that expanded across multiple media including comics, documentaries, and books. The studio's creative evolution culminated in 2009 with the groundbreaking Borderlands series, which invented the "shoot and loot" genre by seamlessly blending first-person shooting with RPG progression and cooperative gameplay, selling over 26 million copies and spawning a multimedia franchise. Now operating under Take-Two Interactive since 2024, Gearbox continues to push genre boundaries while stewarding beloved intellectual properties including Duke Nukem and Homeworld, maintaining their reputation as innovators who transform ambitious concepts into unforgettable gaming experiences.