The Op Games represents an entrepreneurial American success story built on recognizing untapped potential within established board game properties and leveraging licensing partnerships to create culturally relevant themed experiences. Founded in 1994 by Dane Chapin and his sisters in Carlsbad, California, the company initially operated under the USAopoly name with a modest two-year Hasbro license to produce city-themed editions of Monopoly, beginning with San Diego alongside five other metropolitan versions. The 1996 Atlanta Summer Olympics edition proved transformative when Chapin, facing excess inventory of 20,000 games after the event concluded, pivoted to direct consumer sales through grassroots marketing efforts that validated demand for limited-edition themed board games beyond traditional retail channels. This experience established the business model that would define the company's trajectory: identifying passionate fan communities around popular intellectual properties and delivering familiar gameplay experiences reimagined through beloved franchises, effectively transforming classic board games into collectible cultural artifacts while maintaining the accessibility and mechanics that made the original properties successful.
The company's operational strategy centers on dual-track development combining licensed adaptations of established game systems with original proprietary designs, cultivating relationships with entertainment industry licensors including Disney, Marvel, Warner Bros., Nintendo, and Nickelodeon to access premier intellectual properties. Beyond Monopoly, The Op expanded licensing scope to encompass other Hasbro classics including Clue, Trivial Pursuit, and Yahtzee, while also partnering with independent publishers for themed versions of contemporary hobby games, demonstrating versatility across casual family entertainment and enthusiast gaming demographics. The portfolio diversification into original game design produced commercially successful titles emphasizing social party gameplay and accessible mechanics, establishing creative credibility beyond licensed product manufacturing. Following Chapin's return as CEO in 2022 after a period away from operations, The Op—the shortened brand identity adopted while maintaining the USAopoly corporate name—continues operating as a family-owned business employing approximately eighty staff from its Southern California headquarters, balancing licensed product development with original game creation while navigating evolving retail landscapes and manufacturing challenges to deliver memorable tabletop experiences that leverage nostalgia and contemporary popular culture in equal measure.


