Established in 2001 when Bethesda Softworks split its development and publishing operations, Bethesda Game Studios emerged under the visionary leadership of Todd Howard as one of the industry's most acclaimed RPG developers, dedicated to crafting the massive single-player experiences that define modern open-world gaming. From their headquarters in Rockville, Maryland, this 450-person studio has achieved the remarkable feat of developing four consecutive "Game of the Year" winners—The Elder Scrolls IV: Oblivion, Fallout 3, The Elder Scrolls V: Skyrim, and Fallout 4—establishing an unparalleled track record for creating immersive worlds that captivate millions of players worldwide. Under Howard's direction alongside managing director Ashley Cheng and studio director Angela Browder, Bethesda Game Studios has mastered the art of building vast, explorable universes where player freedom and emergent storytelling take precedence, whether traversing the fantasy realms of Tamriel, surviving the post-apocalyptic Wasteland, or exploring the cosmic frontier in Starfield—their first new IP in 25 years that attracted 10 million players in just three weeks. Now expanded across four unionized studios in Maryland, Texas, and Montreal, and operating as part of Microsoft Gaming while maintaining creative independence, Bethesda Game Studios continues pushing the boundaries of what single-player RPGs can achieve, with the highly anticipated The Elder Scrolls VI representing their next ambitious step in creating games that offer players unparalleled freedom to write their own legendary stories.