{"title":"Touch Only Option","description":"\u003cp\u003e\u003cstrong\u003eTouch Only Option\u003c\/strong\u003e games are fully playable through touch input alone, so every menu, action and gameplay mechanic can be performed by tapping, dragging and swiping on a touchscreen without falling back on a keyboard, mouse or controller. This accessibility feature is valuable for players using tablets, touchscreen laptops and handheld PCs, as well as players with motor impairments who find direct touch more manageable than precise cursor control or button combinations, and for those relying on assistive technologies that emulate touch. Games with Touch Only Option support keep interface elements large enough to tap accurately, avoid actions that depend on hover states or simultaneous key presses, and make sure nothing essential is hidden behind a shortcut that touch cannot reach. The outcome is a flexible, inclusive experience in which the player chooses how to interact with the game, and a single finger on a screen is enough to start, navigate and complete it from beginning to end.\u003c\/p\u003e","products":[{"product_id":"slay-the-spire-pc-mac-linux-steam-digital-download","title":"Slay the Spire","description":"\u003cp class=\"lead\"\u003eSlay the Spire fuses card games and roguelikes into a single-player deckbuilder that reinvents itself on every climb. Pick a character, start with a handful of basic cards, and build something far stranger and stronger as you fight your way up a tower full of bizarre creatures, powerful relics and decisions that matter.\u003c\/p\u003e\n\n\u003ch2\u003eA Deck That Is Never the Same Twice\u003c\/h2\u003e\n\u003cp\u003eEvery climb starts from scratch. After each victory you choose from a spread of new cards, and with more than 350 cards in the pool the deck you finish with depends entirely on what the Spire offers and what you dare to take. Lean into poison, stack up an impenetrable wall of block, or build an engine that cycles half your deck in a single turn — the combinations reward players who spot synergies early, and a tight, disciplined deck will usually climb further than an overstuffed one.\u003c\/p\u003e\n\n\u003ch2\u003eFour Characters, Four Ways to Climb\u003c\/h2\u003e\n\u003cdl\u003e\n\u003cdt\u003eThe Ironclad\u003c\/dt\u003e\n\u003cdd\u003eA hardened soldier whose cards trade health for raw strength. The Ironclad thrives on heavy, direct attacks and self-healing, which makes it the most forgiving way to learn the rhythm of the Spire's turn-based combat.\u003c\/dd\u003e\n\u003cdt\u003eThe Silent\u003c\/dt\u003e\n\u003cdd\u003eA deadly huntress built around poison, daggers and discard tricks. The Silent wins by outlasting enemies rather than overpowering them, stacking damage over time while her shivs and blocks keep her standing.\u003c\/dd\u003e\n\u003cdt\u003eThe Defect\u003c\/dt\u003e\n\u003cdd\u003eA rogue automaton that channels orbs of lightning, frost and darkness. Its decks revolve around powering and evoking those orbs at exactly the right moment, rewarding players who like to plan a turn or two ahead.\u003c\/dd\u003e\n\u003cdt\u003eThe Watcher\u003c\/dt\u003e\n\u003cdd\u003eA blind ascetic who shifts between stances — calm to gather energy, wrath to double her damage. The Watcher is the most explosive of the four and punishes mistakes just as hard, which is precisely why veterans love her.\u003c\/dd\u003e\n\u003c\/dl\u003e\n\n\u003ch2\u003eAn Ever-Changing Spire\u003c\/h2\u003e\n\u003cp\u003eThe tower is laid out differently on every run. You choose your own route through each act — a risky branch toward elites and treasure, or a quieter path past campfires and merchants — and you will meet different enemies, different events and even different bosses along the way. With more than 50 unique combat encounters and over 50 mysterious events that can help or harm you, no two climbs play out alike, and every decision about where to go next is part of the puzzle.\u003c\/p\u003e\n\n\u003ch2\u003eRelics and Powerful Interactions\u003c\/h2\u003e\n\u003cp\u003eScattered through the Spire are more than 200 items to find, chief among them relics — passive effects that can reshape an entire run. Some turn an average deck into a machine; others come with strings attached, and a tempting relic may cost you more than just gold. Learning which relics pair with which cards is where the game's long tail of discovery lives, and where a single clever combination can carry you past a boss that had beaten you a dozen times before.\u003c\/p\u003e\n\n\u003ch2\u003eBuilt for the Long Climb\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003eDaily Climbs hand every player in the world the same seeded run and modifiers, so you can measure yourself against the community on equal terms and see exactly who reached the top.\u003c\/li\u003e\n\u003cli\u003eCustom mode lets you mix and match run modifiers for self-imposed challenges, while Steam Workshop support opens the door to a deep well of community-made characters, cards and rule tweaks.\u003c\/li\u003e\n\u003cli\u003eThoughtful accessibility options — adjustable text size, custom volume controls, play without timed input and the ability to save at any point — make it easy to climb at your own pace, whether that is a quick run over lunch or a long evening session.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cp\u003ePick your character, take your first card and find out how far this climb goes. The Spire will not be the same one anyone else faced, and that is exactly the point — your next run starts the moment you step through the door.\u003c\/p\u003e","brand":"Mega Crit Games","offers":[{"title":"Default Title","offer_id":39609138741334,"sku":"PC_6664258846806_DL_GL","price":15.29,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/products\/square-slay-the-spire-pc-mac-linux-steam-digital-download.jpg?v=1636414653"}],"url":"https:\/\/www.pjsgames.com\/en-fr\/collections\/touch-only-option.oembed","provider":"PJ's Games","version":"1.0","type":"link"}