{"title":"Stardock Entertainment","description":"\u003cp\u003eStardock Entertainment is the games arm of Stardock Corporation, the Michigan software company founded by Brad Wardell in 1991. Stardock's roots are unusual for a game publisher: it began as an OS\/2 software house, shipped its first strategy game - the original Galactic Civilizations - for OS\/2 in the mid-1990s, and built its commercial backbone on Windows desktop customization software such as Object Desktop, WindowBlinds and Fences. That self-funded software business gave the games division a rare independence, and Wardell used it to champion PC-first, DRM-light publishing at a time when the industry was moving the other way. Galactic Civilizations II (2006) became one of the defining independent PC releases of its era, and in 2008 Stardock published Ironclad Games' Sins of a Solar Empire, the acclaimed RT4X hybrid whose standalone expansion Rebellion and 2024 sequel it publishes to this day.\u003c\/p\u003e\n\u003cp\u003eThe catalogue since then reads as a sustained commitment to the strategy genre. Stardock developed the Galactic Civilizations III and IV entries in its flagship 4X series, the election-strategy perennial The Political Machine, and the fantasy 4X line that ran from Elemental: War of Magic through Fallen Enchantress and Sorcerer King. Ashes of the Singularity (2016), built with Oxide Games on the multi-core Nitrous engine, pushed on-screen unit counts into the tens of thousands and became a fixture of CPU benchmarking. Stardock also acquired the Star Control rights in 2013 and returned the series to space with Star Control: Origins (2018), and publishes Offworld Trading Company, Mohawk Games' economic RTS. Based in Plymouth, Michigan, Stardock remains one of the longest-running independent names in PC strategy - a publisher whose releases are built around depth, moddability and long post-launch support.\u003c\/p\u003e\n","products":[{"product_id":"sins-of-a-solar-empire-rebellion-pc-download","title":"Sins of a Solar Empire: Rebellion","description":"\u003cp class=\"lead\"\u003eThe war that began in Sins of a Solar Empire has dragged on for a decade, and unity is its first casualty. Sins of a Solar Empire: Rebellion is the standalone RT4X strategy game that fractures each of the three warring races into Loyalist and Rebel factions, hands them titan-class warships, and turns entire solar systems into your battlefield.\u003c\/p\u003e\n\u003ch2\u003eA Galaxy Divided Against Itself\u003c\/h2\u003e\n\u003cp\u003eThe Trader Emergency Coalition splits between isolationists hardening their defenses and militants convinced that peace only comes once every rival is crushed. The Advent Unity suffers the first schism in its history as some among the faithful sense a corrupting influence steering their crusade, while the desperate Vasari must choose between seizing the resources they need by force and persuading old enemies to flee alongside them. Each of the six resulting factions unlocks its own technologies, ships and play styles, so every campaign begins with a genuinely different empire.\u003c\/p\u003e\n\u003ch2\u003eTitans, Capital Ships and Corvettes\u003c\/h2\u003e\n\u003cp\u003eRebellion's headline addition is the titan - a faction-specific super-capital powerful enough to anchor an entire war effort and tip a deadlocked front on its own. Beneath it, every race gains a new capital ship, existing capitals stretch their abilities across four upgrade levels for real specialization, and nimble corvette-class craft dart between the battle lines to harass enemy formations. Fleet composition matters here, and the arsenal has never been deeper.\u003c\/p\u003e\n\u003ch2\u003eReal-Time Tactics, 4X Depth\u003c\/h2\u003e\n\u003cp\u003eThe series' signature blend remains intact: eXplore, eXpand, eXploit and eXterminate across dozens of gravity wells in seamless real time, zooming from a single frigate's engagement out to the whole star cluster in one motion. Economy, research, culture and diplomacy all pull their weight alongside the guns, and the expanded victory conditions - Military, Diplomatic, Research, Last Flagship Standing, Last Capital Standing and Occupation - mean warmongering is only one road to supremacy.\u003c\/p\u003e\n\u003ch2\u003eBuilt for the Long War\u003c\/h2\u003e\n\u003cp\u003eMore than sixty minutes of original score, new voice work and a substantial visual overhaul give the conflict its drama, while reworked tutorials welcome new admirals aboard. When the campaign against the AI is won, online and LAN play - competitive or cooperative - and an included level editor keep the war going for as long as you care to fight it.\u003c\/p\u003e\n\u003cp\u003ePick a side, muster your fleet, and settle a ten-year war on your own terms - the galaxy is waiting for its next ruler.\u003c\/p\u003e","brand":"Stardock Entertainment","offers":[{"title":"Default Title","offer_id":2278272434188,"sku":"PC_227185950732_DL_GL","price":9.79,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/files\/card-sins-of-a-solar-empire-rebellion-pc-game.jpg?v=1787772184"}],"url":"https:\/\/www.pjsgames.com\/en-de\/collections\/stardock-entertainment.oembed","provider":"PJ's Games","version":"1.0","type":"link"}