{"title":"Irrational Games","description":"\u003cp\u003eIrrational Games occupies a singular place in the story of narrative shooters, a studio whose insistence that big ideas and blockbuster action could share the same disc produced some of the most discussed games ever made. Founded in 1997 in Boston by Ken Levine, Jonathan Chey and Robert Fermier - three veterans of the celebrated Looking Glass Studios - the young company announced itself with 1999's System Shock 2, co-developed with their former colleagues, a landmark of systemic horror whose influence still echoes through every immersive sim that followed. The studio spent its early years proving its range, from the superheroic tactics of Freedom Force to the procedural police work of SWAT 4, before Take-Two Interactive acquired the operation in 2006 and briefly rebadged it 2K Boston.\u003c\/p\u003e\n\n\u003cp\u003eIt was under that banner that the team shipped its defining work: 2007's BioShock, which submerged players in the failed objectivist utopia of Rapture and proved a first-person shooter could carry philosophical weight without ever setting down its shotgun. The Irrational name was restored in 2010, and in 2013 the studio reached higher still - literally - with BioShock Infinite, trading Rapture's crushing depths for the floating city of Columbia and delivering one of the era's most debated endings. Ken Levine wound the studio down in 2014 to pursue smaller, more experimental work, and its core re-emerged in 2017 as Ghost Story Games, still within the Take-Two family. Irrational's catalogue remains essential playing for anyone who believes a shooter can ask questions as readily as it answers them.\u003c\/p\u003e\n","products":[{"product_id":"bioshock-infinite-pc-download","title":"BioShock Infinite","description":"\u003cp class=\"lead\"\u003eThe year is 1912, and Booker DeWitt owes the wrong people far too much. His one way out is a job: travel to Columbia - a city of monuments and machine-angels suspended above the clouds - find a young woman named Elizabeth, and deliver her to New York unharmed. What begins as a simple extraction becomes one of the most talked-about stories in games, a descent through a gleaming utopia rotting from the inside and a partnership that bends the rules of reality itself.\u003c\/p\u003e\n\n\u003ch2\u003eColumbia, the City in the Sky\u003c\/h2\u003e\n\u003cp\u003eColumbia is a marvel built on a lie. Its boardwalks bustle with barbershop quartets, county fairs and patriotic pageantry, while beneath the bunting the self-styled prophet Zachary Comstock rules through zeal and fear, and the Vox Populi sharpen their knives for revolution. Exploring the city rewards curiosity at every turn - voxophone diaries, kinetoscope reels and quiet side streets fill in a history Columbia would rather keep hidden.\u003c\/p\u003e\n\n\u003ch2\u003eElizabeth\u003c\/h2\u003e\n\u003cp\u003eLocked in a tower her whole life and watched over by the monstrous Songbird, Elizabeth is far more than an objective to escort. She picks locks, tosses Booker ammo and coins in the thick of a firefight, and tears open windows into other realities that can pull cover, weapons and allies out of thin air. Her bond with Booker carries the story from its first mystery to a finale players still debate more than a decade later.\u003c\/p\u003e\n\n\u003ch2\u003eSky-Lines, Vigors and Old-Fashioned Firepower\u003c\/h2\u003e\n\u003cp\u003eCombat in Columbia plays out in three dimensions. Leap onto the sky-line rail network to outflank dug-in enemies, then hit them with a one-two punch of impossible powers and period weaponry:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eVigors\u003c\/strong\u003e grant abilities no soldier of 1912 should have - send a murder of crows to harry a squad, ignite the battlefield with Devil's Kiss, or possess a turret and watch it turn on its masters. Combining effects produces devastating results.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWeapons\u003c\/strong\u003e range from pistols and shotguns to sniper rifles and hand cannons, each upgradeable at vending machines scattered through the city, so a favorite sidearm can stay lethal from the fairgrounds to the finale.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGear\u003c\/strong\u003e discovered across Columbia adds passive bonuses that shape your own playstyle, whether that favors sky-line ambushes, elemental combos or patient marksmanship.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eA Challenge Worthy of a Prophet\u003c\/h2\u003e\n\u003cp\u003eBeyond the standard difficulty settings, 1999 Mode strips away the safety nets in tribute to an older school of shooter - resources run thin, every choice is permanent, and mistakes cost dearly. It is the definitive way to return to Columbia once the story has its hooks in you.\u003c\/p\u003e\n\n\u003cp\u003eBoard the rocket at the lighthouse, take the prophet's welcome with a grain of salt, and find out why Columbia's golden streets are spoken of in the same breath as Rapture's leaking corridors. Elizabeth is waiting.\u003c\/p\u003e\n","brand":"2K","offers":[{"title":"Default Title","offer_id":36314786828,"sku":"PC_10056460236_DL_GL","price":7.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/files\/card-bioshock-infinite-pc-game.jpg?v=1786650266"},{"product_id":"bioshock-remastered-pc-download","title":"BioShock Remastered","description":"\u003cp class=\"lead\"\u003eBioShock Remastered brings Irrational Games' 2007 landmark back in high resolution, with the base game and its bonus content in one package. It is 1960, your plane has gone down in the mid-Atlantic, and the only shelter in sight is a lighthouse standing over Rapture, a city built on the ocean floor by the industrialist Andrew Ryan. What waits below is a place where art deco grandeur, genetic ambition and unchecked ideology have collapsed into something far worse, and a first-person shooter that still asks harder questions than most of its successors.\u003c\/p\u003e\n\n\u003ch2\u003eA City Beneath the Sea\u003c\/h2\u003e\n\u003cp\u003eRapture was founded as a refuge for artists, scientists and industrialists who wanted to work free of government, religion and the common man. By the time you arrive, the experiment has failed. Water pours through the glass tunnels, the citizens have twisted themselves into Splicers through the overuse of ADAM, and the voices of Ryan, Atlas, Dr. Tenenbaum and Sander Cohen argue over the radio about who is to blame. Audio diaries scattered through Fort Frolic, Arcadia and Hephaestus fill in the years leading to the fall, and the city itself, with its neon signs, flooded ballrooms and propaganda posters, tells the rest. Few game settings have been imitated this often, and the original still holds up.\u003c\/p\u003e\n\n\u003ch2\u003eWeapons, Plasmids and Tactics\u003c\/h2\u003e\n\u003cp\u003eBioShock hands you a conventional arsenal and then asks you to rewrite your own DNA. Plasmids are the game's signature: genetic upgrades injected into your left hand that give you powers to combine with whatever is in your right.\u003c\/p\u003e\n\u003cdl\u003e\n\u003cdt\u003ePlasmids and Gene Tonics\u003c\/dt\u003e\n\u003cdd\u003eElectro Bolt stuns enemies and shorts out machines, Incinerate sets Splicers ablaze, Telekinesis turns debris into ammunition, and Enrage sends foes at each other. Passive Gene Tonics improve your engineering, combat and physical traits, and you can reconfigure your loadout at any Gene Bank as the situation changes.\u003c\/dd\u003e\n\u003cdt\u003eA Full Arsenal\u003c\/dt\u003e\n\u003cdd\u003eThe wrench, revolver, shotgun, machine gun, grenade launcher, crossbow and chemical thrower each take upgrades and alternate ammunition types. Electric buck, armor-piercing rounds and napalm let you tailor every weapon to the enemy in front of you.\u003c\/dd\u003e\n\u003cdt\u003eHacking and the Environment\u003c\/dt\u003e\n\u003cdd\u003eTurrets, security cameras, vending machines and safes can all be hacked and turned to your advantage. Shock a Splicer standing in a puddle, lure a group into a hacked turret's field of fire, or simply photograph enemies with the research camera to unlock damage bonuses against them.\u003c\/dd\u003e\n\u003c\/dl\u003e\n\n\u003ch2\u003eBig Daddies and Little Sisters\u003c\/h2\u003e\n\u003cp\u003eThe lumbering, drill-armed Big Daddies are among the most recognizable figures in gaming, and every one of them guards a Little Sister harvesting ADAM from the dead. Taking one down is a set-piece fight that demands planning, traps and most of your resources. What you do with the Little Sister afterward is the game's central moral choice: harvest her for a larger dose of ADAM, or rescue her and trust Dr. Tenenbaum's promise that kindness will be repaid. Your decisions shape the ending you receive, and the story that unfolds along the way, written by Ken Levine, includes one of the most discussed turns in the medium.\u003c\/p\u003e\n\n\u003ch2\u003eWhat the Remaster Brings\u003c\/h2\u003e\n\u003cp\u003eBlind Squirrel Games rebuilt the original for modern hardware while leaving its design untouched.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHigh-resolution textures, models and interface, with 4K resolution support, so Rapture's leaking corridors and art deco details look the way memory insists they always did.\u003c\/li\u003e\n\u003cli\u003eDirector's Commentary: Imagining BioShock, a series of collectible reels in which Ken Levine and Shawn Robertson talk through how the game and its city came together.\u003c\/li\u003e\n\u003cli\u003eThe Museum of Orphaned Concepts, a walkable gallery of cut enemies, characters and environments from development, alongside the Challenge Rooms, three standalone puzzle-combat scenarios set in Rapture.\u003c\/li\u003e\n\u003cli\u003eAchievements and full controller support, whether you prefer to play at a desk or from the couch.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003ch2\u003eWould You Kindly Come Down\u003c\/h2\u003e\n\u003cp\u003eWhether you first walked through the bathysphere doors in 2007 or have only ever heard people talk about Rapture, this is the version to play. Pick up the wrench, load a Plasmid, and find out for yourself what became of Andrew Ryan's great chain.\u003c\/p\u003e","brand":"2K","offers":[{"title":"Default Title","offer_id":117681160204,"sku":"PC_21258928140_DL_GL","price":10.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/files\/card-bioshock-remastered-pc-mac-steam-game.jpg?v=1789175208"}],"url":"https:\/\/www.pjsgames.com\/en-de\/collections\/irrational-games.oembed","provider":"PJ's Games","version":"1.0","type":"link"}