{"title":"Football (American)","description":"\u003cp\u003eAmerican football reached video games early and awkwardly. Atari's arcade Football of 1978 had two players spinning trackballs to push X's and O's up a scrolling field, and for a decade the sport stayed that abstract because the hardware could not draw eleven players a side doing anything recognizable. John Madden Football changed the ambition in 1988, with a full playbook, honest down-and-distance football and a coach who reportedly refused to lend his name to anything with fewer than eleven on the field, and Tecmo Bowl changed the fun a year later on the NES, with real player names, four plays a side and a run game people still argue about. The sport translates to a screen differently than most. It is not continuous. It is a chain of discrete plays, each one a decision made before the snap and a few seconds of execution after it, which is why it has always suited both the tactician and the person who just wants to throw deep on first down.\u003c\/p\u003e\n\n\u003cp\u003eThe genre divides three ways rather than two. The licensed simulations model playbooks, position-by-position ratings, injuries, the salary cap and a franchise mode that can run for decades of seasons; Madden and the NFL 2K series fought that ground for years until an exclusive NFL license, signed at the end of 2004, settled it in EA's favor. The arcade games keep the shape of the sport and throw out the rulebook, so NFL Blitz has no penalties and late hits are the point, and Mutant League Football adds landmines. The third strand never takes the field at all: the front-office and coaching games, where you draft, scout, negotiate and set a depth chart, then watch the results come in as box scores. All three share the same furniture. A roster rated by position, a play chosen from a book before every snap, a defense trying to guess it, four downs to move ten yards, a clock that turns the last two minutes into a different game, and a season that funnels toward one weekend in February.\u003c\/p\u003e\n\n\u003cp\u003eThis collection gathers the titles in our catalog that carry the Football (American) tag, from licensed simulations to arcade gridiron and the management games that live entirely in menus. It covers the American sport only; association football has its own home in our Football (Soccer) collection. If you have ever called a screen pass on third and long because you knew the blitz was coming, start here.\u003c\/p\u003e","products":[{"product_id":"madden-nfl-19-origin","title":"Madden NFL 19","description":"\u003cp class=\"lead\"\u003eMadden NFL 19 brought EA Tiburon's football simulation back to PC for the first time since Madden NFL 08, and it arrived with the biggest change to how the game moves in years. Real Player Motion replaced the old animation blending with a locomotion system built on momentum and intent, so a ball carrier plants, cuts and accelerates the way a real back does. Around that core sits a Franchise mode rebuilt on positional archetypes, custom Draft Classes you can build and share, and a second season of the Longshot story. This is the Standard Edition of the game, with no bonus content included.\u003c\/p\u003e\n\n\u003ch2\u003eReal Player Motion Changes the Run Game\u003c\/h2\u003e\n\u003cp\u003eReal Player Motion is the headline of Madden NFL 19 and the reason it still plays differently from the seasons before it. Ball carriers now carry weight: a burst through the hole costs you the ability to change direction, a one-cut move keeps your speed only if you time it, and a plant-and-go at the edge either finds daylight or gets you wrapped up. Running backs, quarterbacks on the scramble and receivers after the catch all behave according to their own speed, acceleration and agility rather than a shared set of canned animations.\u003c\/p\u003e\n\u003cp\u003eThe same system feeds the defense. Pursuit angles, tackle attempts and hit sticks resolve from real positioning, so a linebacker who bites on a fake is genuinely out of the play. Added user-controlled celebrations round it out, letting you pick how a touchdown is finished instead of watching a scripted one.\u003c\/p\u003e\n\n\u003ch2\u003eFranchise Built on Positional Archetypes\u003c\/h2\u003e\n\u003cp\u003eFranchise mode in Madden NFL 19 stopped treating player progression as a single ratings climb. Every position now has archetypes, and experience is spent along those lines, so a quarterback develops as a field general, a scrambler, a strong arm or an improviser, and a receiver grows as a deep threat, a route runner, a slot man or a physical possession target. Building a roster means deciding what kind of team you want to be, then drafting and developing toward it.\u003c\/p\u003e\n\u003cdl\u003e\n\u003cdt\u003eCustom Draft Classes\u003c\/dt\u003e\n\u003cdd\u003eCreate your own incoming rookie classes with names, positions, ratings and archetypes, then share them or import classes built by other players. It is the tool that lets a long-running franchise keep its draft pools fresh and rewrites the league with prospects of your own design.\u003c\/dd\u003e\n\u003cdt\u003eGame strategy and schemes\u003c\/dt\u003e\n\u003cdd\u003eSet an offensive and defensive scheme for your club and the game tells you which players fit it and which are wasted in it. Progression bonuses follow scheme fit, so a front office that signs to its identity builds a stronger roster than one that simply chases overall ratings.\u003c\/dd\u003e\n\u003cdt\u003eA full offline league\u003c\/dt\u003e\n\u003cdd\u003ePlay as a coach, an owner or a single player and run the entire league cycle: preseason, the regular season and playoffs, contracts and free agency, the scouting process and the draft. None of it needs a server, and a season started today runs exactly as it did at launch.\u003c\/dd\u003e\n\u003c\/dl\u003e\n\n\u003ch2\u003eLongshot: Homecoming\u003c\/h2\u003e\n\u003cp\u003eLongshot returns for a second season, picking up Devin Wade and Colt Cruise after the draft that ended the first story. Devin is fighting for a roster spot and a real career in the NFL, while Colt heads home to Mathis, Texas, to coach the high school program that shaped them both. The story blends cutscenes, decision points and playable moments on the field, and it is a more grounded, football-focused tale than the Hollywood turns of the original.\u003c\/p\u003e\n\u003cp\u003eThis time the narrative does not stop when the credits roll. Devin can be carried straight into Franchise mode, where the question of whether he ever reaches a Super Bowl is yours to answer over the seasons that follow.\u003c\/p\u003e\n\n\u003ch2\u003eFrostbite on the Gridiron\u003c\/h2\u003e\n\u003cp\u003eMadden NFL 19 was the second season on the Frostbite engine and used the extra year well. Stadium lighting, field surfaces, uniform materials and crowd density all improved, and the broadcast presentation, from the pre-game intros to the replay packages, is built to look like a network telecast. The Standard Edition is the game as it shipped: the full season's rosters, the modes described here and no additional content packs.\u003c\/p\u003e\n\n\u003ch2\u003eOnline Services Have Been Retired\u003c\/h2\u003e\n\u003cp\u003eEA shut down the official multiplayer service for Madden NFL 19 on March 7, 2023. Online head-to-head games, online franchises and Madden Ultimate Team all depended on EA's servers, and none of them function any more. Ultimate Team in particular should be treated as gone: its card collecting, challenges and competitive ladders are no longer available. What remains is the complete offline game, including Play Now exhibitions, local head-to-head on the same screen, offline Franchise and Longshot: Homecoming.\u003c\/p\u003e\n\u003cp\u003eIf what you want is a modern Madden to run a franchise on, build your own draft classes and play the story, this is a season with real depth left in it. Pick your team, set your scheme and start the long road to a championship.\u003c\/p\u003e","brand":"Electronic Arts","offers":[{"title":"Default Title","offer_id":28185780453462,"sku":"PC_3557397102678_DL_GL","price":66.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/files\/card-madden-nfl-19-pc-ea-app-game.jpg?v=1789087387"}],"url":"https:\/\/www.pjsgames.com\/en-ch\/collections\/football-american.oembed","provider":"PJ's Games","version":"1.0","type":"link"}