{"title":"Fantasy Flight Games","description":"\u003cp\u003eFantasy Flight Games stands as one of the most influential publishers in the modern hobby games industry, having pioneered premium production values, ambitious licensed adaptations, and the trademarked Living Card Game format that transformed how expandable card games reach consumers while building a catalog spanning board games, role-playing systems, miniatures games, and dice games across major entertainment franchises. Founded in June 1995 by Christian T. Petersen—an American who spent his childhood in Denmark where he founded Pegasus Spil Import to bring Avalon Hill games to Scandinavian markets and organized Games Weekend, the country's second games convention, before returning to the United States in 1991 to study Economics at St. Olaf College in Northfield, Minnesota—the company launched as Fantasy Flight Publishing with the ambitious but ultimately unsuccessful goal of bringing popular European comics including Lucky Luke and Asterix to American audiences, with Petersen pivoting to original game development when comic sales underperformed by designing the sweeping science fiction board game he had always wanted to play himself. The first edition of this space opera conquest title retailed for $45—considered very expensive at the time—yet sold 4,000 copies over two printings in its first eighteen months, a resounding success for a board game in an industry then dominated by roleplaying, miniatures, and collectible card games, prompting the company to assume the Fantasy Flight Games identity and divest its comic book business by early 1998 to focus entirely on tabletop game development and publishing from its Roseville, Minnesota headquarters. The name \"Fantasy Flight\" was chosen after Petersen found \"Pegasus Publishing\" used too frequently, selecting instead a name evocative of the fantasy flight a pegasus might take.\u003c\/p\u003e\n\u003cp\u003eFantasy Flight's subsequent two decades under Petersen's leadership saw the studio become a marketplace leader in hobby games through aggressive licensing of major intellectual properties—including Star Wars, Lord of the Rings, Game of Thrones, Warhammer and Warhammer 40,000, Gears of War, Civilization, Battlestar Galactica, and the H.P. Lovecraft Cthulhu mythos—alongside original intellectual properties and revived cult classics, with games sold in roughly 3,000 shops worldwide accounting for 90% of sales, available in 30 languages with approximately half of revenue originating outside the United States and annual sales growth exceeding 30% for more than a decade. A pivotal 2008 strategic decision introduced the Living Card Game format—a registered Fantasy Flight trademark defining expandable card games with fixed non-randomized card distribution replacing collectible games' blind buy model—which established sustainable recurring revenue through predictable expansion releases while lowering the barrier to entry for new players and influencing the broader industry's approach to card game design. In 2013, FFG invested more than $1 million to renovate a 92,000-square-foot office and warehouse building consolidating its previously split team, while also opening a 14,000-square-foot games center featuring a restaurant, retail space, and gaming tables that became a community anchor for Minnesota's hobby gaming scene. The November 2014 merger with French board game publisher Asmodée Éditions—announced November 17, 2014—established Fantasy Flight as a division of Asmodee North America with Petersen assuming CEO responsibilities for the North American entity before departing at the end of 2018 following PAI Partners' €1.2 billion acquisition of Asmodee. Subsequent Asmodee reorganization redistributed Fantasy Flight's product lines across specialized subsidiaries—with tabletop role-playing games transitioning to Edge Entertainment and miniatures games including the Star Wars miniatures line moving to Atomic Mass Games in late 2019 through 2020, while Fantasy Flight Interactive, a digital adaptation division formed in October 2017, closed in January 2020—positioning the retained Fantasy Flight Games brand to focus on its core board game, card game, and dice game portfolio under Asmodee's continued ownership.\u003c\/p\u003e","products":[{"product_id":"sid-meiers-civilization-a-new-dawn-board-game","title":"Sid Meier's Civilization A New Dawn - Board Game","description":"\u003cp class=\"lead\"\u003eSid Meier's Civilization: A New Dawn brings the sweep of the legendary strategy series to the tabletop, casting two to four players as history's great leaders racing to build the empire that defines an age. Designed by James Kniffen, this turn-based game distills the grand scope of building a civilization into a tight, decision-rich experience that plays in roughly one to two hours.\u003c\/p\u003e\n\u003ch2\u003eA Tabletop Take on a Strategy Legend\u003c\/h2\u003e\n\u003cp\u003eDrawing on the groundbreaking video game franchise, A New Dawn reimagines empire-building as a board game where every choice carries weight. Each leader begins with a unique special ability and a personalized focus setup drawn from their nation's historical pursuits, giving every player a distinct edge from the opening turn. You construct your world from modular map tiles, seeding it with barbarians, natural resources, and city-states before the first caravan ever rolls out.\u003c\/p\u003e\n\u003ch2\u003eThe Focus Bar at the Heart of Every Turn\u003c\/h2\u003e\n\u003cp\u003eThe genius of A New Dawn lives in its focus row, a line of five cards that shapes how your nation spends its time. Cards shift toward the fifth slot turn by turn, and a card resolved deeper in the row carries far greater impact than one used early, rewarding patience and planning. Mastering when to act and when to let an ambition build is the strategic core that keeps the game engaging across repeated plays.\u003c\/p\u003e\n\u003ch2\u003eFive Paths to a Thriving Empire\u003c\/h2\u003e\n\u003cdl\u003e\n  \u003cdt\u003eCulture and Science\u003c\/dt\u003e\n  \u003cdd\u003eCulture cards let you place control tokens to expand your borders and claim valuable terrain, while science advances your tech dial to unlock new capabilities. Together they form the backbone of a peaceful, knowledge-driven society that grows quietly but relentlessly.\u003c\/dd\u003e\n  \u003cdt\u003eEconomy and Industry\u003c\/dt\u003e\n  \u003cdd\u003eEconomy cards send caravans out to trade with city-states and rival cities, opening diplomatic and commercial avenues across the map. Industry cards let you found new cities or raise world wonders, each granting a powerful ongoing ability to whoever controls it.\u003c\/dd\u003e\n  \u003cdt\u003eMilitary Might\u003c\/dt\u003e\n  \u003cdd\u003eMilitary cards give you the tools to reinforce your defenses or strike outward, repelling barbarians, seizing city-states, and capturing rival territory. A well-timed campaign can claim an opponent's loot and wonders, reshaping the balance of power in a single bold move.\u003c\/dd\u003e\n\u003c\/dl\u003e\n\u003ch2\u003eRacing Toward Victory\u003c\/h2\u003e\n\u003cp\u003eThree victory cards sit beside the map at the start of every game, each offering competing agendas tied to culture, science, economy, industry, and military achievement. The first leader to complete one agenda on each of the three cards wins, ensuring no two games follow the same path to triumph. World events triggered by the event dial keep the map in motion, throwing fresh challenges at every player as the ages turn.\u003c\/p\u003e\n\u003ch2\u003eSettle In and Shape History\u003c\/h2\u003e\n\u003cp\u003eWhether you favor the quiet ascent of a cultural powerhouse or the decisive sweep of a conquering army, A New Dawn hands you the levers of a rising nation and asks how you will leave your mark. Gather two to four players, choose your leader, and discover what kind of civilization you will build when the world is yours to shape.\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":39789173669974,"sku":"B074YN5CKM","price":43.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/files\/card-sid-meiers-civilization-a-new-dawn-board-game.jpg?v=1782411771"},{"product_id":"doom-the-board-game-2nd-edition","title":"Doom The Board Game | 2nd Edition","description":"\u003cp class=\"fw-500\"\u003eDoom The Board Game 2nd Edition is a terrifying and intense game for 2-5 players, where you take on the role of one of the five survivors chosen to battle through an onslaught of demonic creatures determined to rip apart your world. With stunning 3d-printed miniatures and custom dice, each player will have their own unique experience as they work together to survive the horrors of Hell. Can you stand against the legions of Doom and make it out alive?\u003c\/p\u003e\n\u003cdl\u003e\n  \u003cdt\u003eFeatures\u003c\/dt\u003e\n  \u003cdd\u003e\u003cul\u003e\n\u003cli\u003eFun for DOOM veterans and newcomers\u003c\/li\u003e\n\u003cli\u003eAverage playtime around 2-3 hours\u003c\/li\u003e\n\u003cli\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\u003c\/dd\u003e\n   \u003cdt\u003eSpecifications\u003c\/dt\u003e\n  \u003cdd\u003e\u003cul\u003e\n    \u003cli\u003eRelease Date: December 15, 2016\u003c\/li\u003e\n    \u003cli\u003eModel Number: ZX01\u003c\/li\u003e\n    \u003cli\u003eEAN: 0841333101978\u003c\/li\u003e\n    \u003cli\u003ePackage Dimensions: 11.7 x 11.6 x 4.1 inches\u003c\/li\u003e\n    \u003cli\u003ePlayers: 2-5 Players\u003c\/li\u003e\n    \u003cli\u003eAges: 14+\u003c\/li\u003e\n    \u003cli\u003eLanguage: English\u003c\/li\u003e\n    \u003c\/ul\u003e\u003c\/dd\u003e\n\u003c\/dl\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":39810044395606,"sku":"B01JA03SEK","price":72.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/products\/doom-the-board-game-2nd-edition.jpg?v=1651017912"}],"url":"https:\/\/www.pjsgames.com\/en-ch\/collections\/fantasy-flight-games.oembed","provider":"PJ's Games","version":"1.0","type":"link"}