{"title":"Team17","description":"\u003cp\u003eTeam17 is one of Britain's longest-running independent games companies, a developer and publisher based in Wakefield, England whose name is tied to the Commodore Amiga and, above all, to Worms. The studio was officially formed on December 7, 1990 through the merger of two groups. One was 17-Bit Software, a Wakefield label Michael Robinson had set up in 1987 within his Microbyte computer retail chain to publish young independent developers. The other was Team 7, a Swedish development group made up of Andreas Tadic, Rico Holmes and Peter Tuleby. Martyn Brown and Debbie Bestwick, both from Microbyte, were part of the founding group, and the new name combined the names of the two teams. Its debut, the fighting game Full Contact (1991), reached the top of the British sales charts. A run that included Alien Breed, Project-X and Superfrog meant 90% of its games had reached number one by 1993. That year Team17 games together accounted for half of all Amiga game sales, and the studio shared the Golden Joystick \"Software House of the Year\" award with Electronic Arts. The defining moment came at the 1994 European Computer Trade Show in London, where programmer Andy Davidson showed Team17 the artillery game he had first entered in an Amiga Format contest as \"Total Wormage.\" Worms came out on the Amiga in 1995 through Ocean Software and was then ported to the Mega Drive, SNES, MS-DOS, PlayStation and more. Ocean had expected 60,000 sales before launch, and the game went on to ship millions of copies in its first year. Bestwick has said it saved the company. Sixteen new Worms games followed between 1995 and 2010, and with more than 20 entries in total, the series of turn-based invertebrate warfare is still at the heart of what Team17 makes.\u003c\/p\u003e\n\u003cp\u003eIn 2010 Team17 stopped working through third-party publishers and began publishing its own games through digital distribution. A management buyout that year saw Robinson and Brown leave, making Bestwick chief executive and sole manager, and the company acquired Iguana Entertainment in December 2011. In 2013 Team17 launched an indie publishing label, starting with Just a Pixel's Light. It opened a Nottingham publishing office in May 2014 and won \"Publishing Hero\" at the 2015 Develop Awards. The Escapists, designed by Chris Davis of Mouldy Toof Studios, sold more than a million copies within a year of its 2015 release. After a £16.5 million investment from Lloyds Development Capital, Team17 acquired Mouldy Toof and the Escapists franchise in 2016. The group listed on London's Alternative Investment Market in May 2018. It published hits such as Hell Let Loose, whose rights it bought in June 2023, and My Time at Portia, and it bought Golf With Your Friends from its developers in January 2021. It also grew through acquisitions: Yippee Entertainment, StoryToys, the German simulation publisher Astragon and The Label, which was renamed Team17 USA. Steve Bell succeeded Bestwick as CEO on January 1, 2024, and the parent group now operates as Everplay, with Team17 alongside StoryToys and Astragon. For players, the catalog still has the sense of mischief the studio showed in the Amiga years. Worms W.M.D (2016), developed and published by Team17 itself, gives the series a hand-drawn 2D look and adds crafting, vehicles and buildings to Davidson's original concept. The publishing side brings other studios' work to a wider audience, including the Nintendo Switch dungeon crawler Crown Trick.\u003c\/p\u003e","products":[{"product_id":"worms-w-m-d-steam","title":"Worms W.M.D","description":"\u003cp class=\"lead\"\u003eWorms W.M.D is Team17's celebration of 21 years of Worms: a turn-based 2D artillery game where careful angles, wind and timing sit right alongside exploding sheep and falling concrete donkeys. Hand-drawn battlegrounds, a 30-level campaign, a deep arsenal and multiplayer for up to six players bring the classic formula back with plenty of new toys to play with.\u003c\/p\u003e\n\u003ch2\u003eClassic Artillery, Hand-Drawn\u003c\/h2\u003e\n\u003cp\u003eEvery match comes down to the same tension that has kept the series going for decades: take your turn, line up a shot, and account for the terrain, the wind and whatever your opponent did last round. W.M.D returns to the side-on 2D style that defined Worms, with gloriously hand-drawn landscapes that crumble under every blast. Dig a tunnel to safety, carve out a vantage point on high ground, or knock the ground out from under an enemy squad and watch them slide into the water.\u003c\/p\u003e\n\u003ch2\u003eAn Arsenal of Over 80 Weapons and Utilities\u003c\/h2\u003e\n\u003cdl\u003e\n\u003cdt\u003eThe Series Icons\u003c\/dt\u003e\n\u003cdd\u003eThe Holy Hand Grenade, the Super Sheep and the Concrete Donkey are all here, alongside the bazookas, grenades and airstrikes that veterans reach for by instinct. Each one rewards learning its arc and timing, and each one can backfire spectacularly when the wind turns against you.\u003c\/dd\u003e\n\u003cdt\u003eHeavy Machinery\u003c\/dt\u003e\n\u003cdd\u003eWorms W.M.D puts your worms behind the controls of tanks, helicopters and mech suits. A vehicle can carry a single worm across the map, soak up punishment or flatten a well-dug position before its driver hops back out, adding a whole new layer of decisions to every turn.\u003c\/dd\u003e\n\u003cdt\u003eUtilities and Tricks\u003c\/dt\u003e\n\u003cdd\u003eNot every tool goes bang. The Ninja Rope, girders and other utilities let you reposition, bridge gaps and set up the shot you actually want, which is often where matches are really won. Crates can also turn up crafting materials, letting you build upgraded versions of familiar weapons, even while an opponent is taking their turn.\u003c\/dd\u003e\n\u003c\/dl\u003e\n\u003ch2\u003ePlenty of Ways to Play\u003c\/h2\u003e\n\u003cul\u003e\n\u003cli\u003eTraining Missions teach the fundamentals, from aiming and firing to getting around the map, so newcomers can find their feet and returning players can shake off the rust before the real fighting starts.\u003c\/li\u003e\n\u003cli\u003eThe Campaign spans 30 levels of battles that push you to use terrain, weapons and machinery cleverly, while Challenges offer solo scenarios that test your precision and your willingness to try something creative.\u003c\/li\u003e\n\u003cli\u003eMultiplayer pits you against up to five opponents in local, online or ranked play, where alliances form, crumble and occasionally end with someone accidentally bazooka-ing a teammate into the sea.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch2\u003eStrategy With a Sense of Humor\u003c\/h2\u003e\n\u003cp\u003ePart of what makes Worms endure is that it never takes itself too seriously. Plans rarely survive contact with a stray grenade, and the best stories come from the shots that go wrong: the rocket that curls back toward you, the sheep that wanders off course, the worm that slips off a ledge one turn before victory. Underneath the silliness is a genuinely tactical game, and that balance is exactly what W.M.D gets right.\u003c\/p\u003e\n\u003cp\u003eName your squad, pick your weapons and line up that first shot. Whether you are settling a rivalry on the couch or climbing the ranked ladder online, Worms W.M.D is ready to test whether your worms can be the last ones standing, or at least go out in style.\u003c\/p\u003e","brand":"Team 17","offers":[{"title":"Default Title","offer_id":12746645536854,"sku":"PC_1380345020502_DL_L_AE...ZW","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/files\/card-worms-w-m-d-pc-mac-linux-steam-game.jpg?v=1790637914"},{"product_id":"crown-trick-nintendo-switch-digital-download","title":"Crown Trick","description":"\u003ch2\u003eAbout the Game\u003c\/h2\u003e\n\u003cp class=\"lead\"\u003eEnter a labyrinth that moves as you move, where mastering the elements is key to defeating enemies and uncovering the mysteries of this underground world.\u003c\/p\u003e\n\u003cp\u003eCrown Trick is a beautifully animated rogue-like RPG adventure characterized by turn-based combat and skill-item interactive strategy. Enter a labyrinth that moves as you move, where mastering the elements is key to defeating enemies and uncovering the mysteries of this underground world. With a new experience awaiting every time you enter the dungeon, let the power bestowed by the crown guide you in this challenging adventure!\u003c\/p\u003e\n\u003cbr\u003e\n\u003ch2\u003eKey Features\u003c\/h2\u003e\n\u003cdl\u003e\n\u003cdt\u003eProcedurally Generated Maze\u003c\/dt\u003e\n\u003cdd\u003eThe procedurally-generated maze ensures you have a different experience every time you enter the dungeon. But unlike traditional open maps, Crown Trick locks you inside a small dungeon room to do battle with monsters. Without access to the entire map, you have no choice but to strategically decide how you will mount an attack on the enemy.\u003c\/dd\u003e\n\u003cdt\u003eSynchronous Turn-Based Strategy\u003c\/dt\u003e\n\u003cdd\u003eThe game moves as you move, and your enemies will stand still until you decide what’s the best way to attack. Take however long you need to map out your route, decide the best way to avoid traps, or how to use the elements to your advantage. A carefully thought out strategy is the key to escaping this dungeon alive.\u003c\/dd\u003e\n\u003cdt\u003eUse the Environment\u003c\/dt\u003e\n\u003cdd\u003eAs you go deeper into the dungeon you will come across terrains mirroring a variety of elements that can be combined with your skills to deal heavy damage to the enemy. Throw fire on top of oil to burn monsters and mix lightning with water to electrocute your foes. There are a lot of lethal combinations to explore and use to slay monsters you encounter.\u003c\/dd\u003e\n\u003cdt\u003eLearn Skills from your Enemy\u003c\/dt\u003e\n\u003cdd\u003eThroughout your quest, you will encounter elite monsters, equipped with elite skills, known as Familiars. By defeating them you will gain access to their abilities, increasing your arsenal of skills you can unleash as you continue on to the next levels.\u003c\/dd\u003e\n\u003cdt\u003eMore Great Features\u003c\/dt\u003e\n\u003cdd\u003e\n\u003cul\u003e\n\u003cli\u003eA totally new approach to strategy roguelike gameplay\u003c\/li\u003e\n\u003cli\u003eSynchronous turn-based combat, where each move is full of possibilities and each battle is a challenge\u003c\/li\u003e\n\u003cli\u003eExplore the atmospheric dungeons of different settings and try your best to survive until the end\u003c\/li\u003e\n\u003cli\u003eExperience randomly generated dungeons, weapons, relics, items, and challenges each time you start your journey\u003c\/li\u003e\n\u003cli\u003eBuild your own unique combat style and choose from the variety of 40+ active skills, 60+ passive abilities, 30+ usable items, 170+ special relics\u003c\/li\u003e\n\u003cli\u003eSlay 100+ different monsters wielding nine unique types of weapons or up to 120+ individual weapons in total\u003c\/li\u003e\n\u003cli\u003eDare to challenge more than 10+ powerful bosses\u003c\/li\u003e\n\u003cli\u003eSolve 60+ mysterious challenges and puzzles\u003c\/li\u003e\n\u003cli\u003eReveal all the secrets and find the truth hidden behind the Nightmare Realm\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/dd\u003e\n\u003c\/dl\u003e","brand":"Team 17","offers":[{"title":"Default Title","offer_id":33387198316630,"sku":"SWITCH_DIGITAL_4974979416150_USA","price":17.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0875\/3268\/products\/crown-trick-nintendo-switch-digital-download.jpg?v=1607039896"}],"url":"https:\/\/www.pjsgames.com\/collections\/team17.oembed","provider":"PJ's Games","version":"1.0","type":"link"}